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The Power of the Wind


Youth Guide

Look Inside - Power of the Wind Youth Guide


You can use this web site to guide your own discovery. Are you interested in wind turbines? How to save energy? How to power a cell phone with your own energy of motion? The beginning of your exploration starts here! Browse through the information that corresponds to each chapter in the print curriculum by viewing the resources below.

Purchase this curriculum

Look Inside - The Power of the Wind Youth Guide


Completion Certificate


 * 2014 Updates to pages 26-35 in the Youth Guide

 * 2014 Updates to the Youth Guide Appendices  

    Chapter 1. How Can We Think Like an Engineer?

    • Engineering Design with Sue Larson: Throughout the curriculum, there are engineering concepts introduced by Sue Larson, Associate Professor of Environmental Engineering at the College of Engineering at the University of Illinois. Are you interested in pursuing engineering as a career?
    • Beat the Heat: Design a house in Phoenix, Arizona that is most efficient in keeping you cool. You can choose different windows, roofs, and directions that the house will face.
    • Engineer It! Design a Prototype windmill to capture the energy from the wind.
    • PBS Kids: Goldburger to Go! Use your engineering skills to figure out this unique contraption.
    • EdHeads - Activate Your Mind! Learn how forces and simple machines can work together to create The Compound Machine!
    • Inventing Modern America: Find out which inventions came first by linking inventions and inventors together in the shortest way possible.


    Chapter 2. How Do We Study the Wind?


    Chapter 3. How Do We Use the Wind?


    Chapter 4. How Do Geography and Community Influence Wind Power Projects?


    Chapter 5. How Does Wind Inspire Creativity and Design?


    Energy Games

    • Storm Smarts: Play the Storm Smarts game and find items for Pete to bring in his backpack to protect him. 
    • Climate Change Game: Pretend you are the president of the European Union. You must tackle climate change and stay popular enough with voters to remain in office. 
    • Watt's the Answer: A quiz show game that asks the user questions about solar energy. 
    • Energy Vampires: Explore how much energy different rooms in your house use. 
    • energy KIDS: Games and Activities


    Wind Power and Beyond


    For more on this topic from land-grant universities across the U.S. see:  Home Energy 

     Extension Logo


    The 3M Foundation invests in tomorrow's leaders to support the environment, energy solutions, and engineering. The Noyce Foundation is dedicated to stimulating ideas and supporting initiatives designed to produce significant improvement in teaching and learning in mathematics, science, and literacy for youth in grades K-12.